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But it is oh so satisfying once you get it. One bad move and you can add a kill to their kill count. You have to think about your combat choices before making them, and simultaneously, you have to anticipate your opponent at all times. Just think like the combat from For Honor, but 2012 style. FUNNY CHIVALRY MEDIEVAL WARFARE FULLThere will be a lot more strafing and less full on combat. The fighting isn't quick, you have to be strategic with how you throw your weapon at the other team. With having to control a sword and bow and arrow, you'd understand then that the game gives you that weight on your character. You run around killing other people in armor and I have to admit, the fighting is pretty tough in this game. You'll have classes that can be equipped with a bow and arrow, or a sword and shield, or a two handed sword. Gameplay wise, you basically go at it TF2 style, but in the medieval era. However, even though it came out 6 years ago now, I would safely say that it could match up to today's standards. But i'm entirely biased seeing as I don't know anything about the console side of it. I don't think the community for console is entirely that strong. FUNNY CHIVALRY MEDIEVAL WARFARE PCBack in that time, I'd say this game garnered some popularity amongst PC games mostly. So, what exactly is Chivalry: Medieval Warfare. But yes, before you read, if you are already curious about playing this game, go pick it up. Why am I mentioning this? Well, with talking about Chivalry: Medieval Warfare, the points I laid out here are pretty much the points I will touch upon in this next paragraph or two. With that little rant aside (my apologies), when it comes to gaming, the game has to not only be fun to play, but it's gotta be exciting, it's gotta run well, and it's got to at least have some character to its graphics. I'm not saying this happens all the time, because obviously with over 100 games in my library, I've found many many games that I've come to love that fall under the former category. Many times I've played games that I thought were fun to play, but ultimately it led to me realizing that the devs were in it more for the money, and not for the game. I have to be fully convinced that not only the game is good, but the team behind the game take this as their passion, and not their job. It's not just "this game is good" for me. ![]() Here's the thing, there are a couple of things I look for when I'm playing a game. Anyway, let's talk about Chivalry: Medieval Warfare. Most up to date spreadsheet on damage and resistance values.I very seldom talk about this game here, though I imagine I have posted about it a few times in this journal.
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