![]() ![]() However, on all versions, the "red" slot for a civilization is always occupied by the barbarians (religious fanatics, barbarians, and guerrillas). When one built the Alpha Centauri spaceship, instead of ending the game, it unlocked a secondary tech tree and allowed the player to battle the Centaurians. ![]() Test of Time also offered the option to undertake the Extended Original campaign, which was identical to the Original except that the "pink" slot for a civilization was occupied by aliens on Alpha Centauri. Cosmetically, however, it looked quite different, with all-new art and animated units. Test of Time included a version of the old Civilization II campaign, with only a few minor changes. Gameplay Ī screenshot of the revamped graphics The original and extended original campaigns The British newspaper Daily Mirror ran a competition wherein they would give away ten copies of the game to readers who correctly answered a history-related question. It was included in the Sid Meier's Civilization Chronicles pack. It would later inspire the open-source project Freeciv. ![]() Microprose's response was to make a spin-off game entitled Civilization II: Test of Time which, like Call to Power, included themes such as the colonization of Alpha Centauri, science fiction, and fantasy. This led to a legal battle between Activision and Microprose, which was resolved with Activision able to make further Call to Power games as long as they did not use "Civilization" in the title. Call to Power was a clone title, which also extended the concept to future space/ocean colonization. #Civilization ii test of time scenario seriesWhile the Civilization series had little to no direct competitors, this changed in 1999 when Activision created Civilization: Call to Power.
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